using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class ShopDate
{
    List<ShopItem> shopDate;
    int money;

    public List<ShopItem> ShopDates
    {
        get { return shopDate; }
        set { shopDate = value; }
    }

    public int Money
    {
        get { return money; }
        set { money = value; }
    }

    public ShopDate(List<ShopItem> _shopDate, int _money)
    {
        shopDate = _shopDate;
        money = _money; 
    }
}
